Facebook is and always has been competitive, so it was not going to let its competitors beat them by using a new feature such as live video streaming. The company developed a tool of its own.
Using a mobile device to capture your live event might not be a perfect idea, but luckily there is a solution for that. Mevo is a pocket-size camera that works flawlessly with Facebook Live.
Set up this low-cost camera and you are ready to roll. If you got the budget to bring on a video crew, then there are various live streaming software that will enable you to use multiple cameras to broadcast on Facebook Live, giving your audience a movie-like view of your event. Equipment You need video and audio capturing devices, be it cameras or mobile phones. You will also need software, if your budget allows it, add on a multimedia crew. Depending on your event and your budget, the quantity and quality of your equipment will vary.
The simplest and cheapest form of equipment is your smartphone. If you have an account on any of the platforms, just log in, select your tool, and you are live!
The benefit of using a smartphone is: It is free because you already invested your money in purchasing it. To give viewers a more sophisticated viewing experience, you might want to invest in high-tech instruments that can be attached to your smartphone. They will improve your video quality and barely affect your budget. When deciding what other equipment you need, think about the video-watching experience of your audience.
External microphones can also be used to improve the audio quality, and you can also purchase a grip for your phone to have better balance. Promotion To gather a big audience, they should be made aware of your event, and what better way to promote your event than live streaming. Remember to inform your viewers about the event including the time, venue, duration, and other important details. Always remember to check the comments left by the users, and when possible, reply them.
Ask users what part of the event they are interested in watching and if they have any special requests. Testing You need to ensure that there will be no hiccups or glitches during your event and your viewers should not miss anything.
Therefore, perform dry runs by limiting the viewers to your crew. For broadcasting, bringing excellent live media quality to your audience is crucial — that means fantastic internet connection. Double check the internet connection and if possible carry a wireless router or broadband dongles for just-in-case. If you have good internet speed, then check the mic and audio. Many times, viewers can only see you but not hear you, and that is a disaster you will want to avoid.
Test your equipment to make sure they are working correctly, have your camera positions set, and adjust your lighting until it is great. If the broadcasting quality is good, your entire venue will look great on camera. Obviously, it will take some time to set things up so that you get the best view of your event with a quality live feed. Prepping the members Now that you have done everything possible to make sure that your live feed is constant and will cover your entire event, you must be certain that the event, its activities, speeches, debates, or other lists of programs engage the audience so that they do not disconnect out of boredom.
For that purpose, inform any speakers, entertainers, artists, and other members, that they are being watched live by a broad audience — without any possibility of their probable mistakes being edited. Prepare your guest speakers so that they know where the cameras are located, and tell them to occupy the stage — or maybe use some visuals so that the audience remain interested, as well as invested in the event and its proceedings.
Social media monitoring If you are an event organizer, then you know that you cannot be present at all places, so look for someone responsible that can dedicate their time to promote the live streaming feature of your event on various social media accounts. Also, during the course as well as the conclusion of the event, your viewers will have questions, comments, suggestions — and maybe a few compliments.
Hand over this task to someone well versed in marketing and who can be polite to the audience and respond on time. They should be able to update any news about the event on social media sites, blog about it, or if you have a website of your own, then promote it there as well. Content providers are reluctant to deliver premium content over digital networks without DRM mechanisms in place to prevent widespread illegal copying of valuable multimedia content such as music and movies.
Mobile streaming services in particular require a common standardized format because it is unlikely that mobile terminals will be able to support all proprietary 11 Internet streaming formats in the near future. Furthermore, preparing and providing content in one standardized format is less time consuming and inexpensive than setting up content for several proprietary streaming solutions individually. In addition to mobile streaming standardization, 3GPP also addresses other applications such as videoconferencing and services for composing and receiving multimedia messages.
Multimedia messaging services can include text, images, audio, short video clips, or video-stream URLs. The 3GPP mobile streaming standard is currently the most mature standardization activity in this field, and all major mobile telecommunication equipment providers support it. This service integrates simultaneously playing video, audio, images, and formatted text into mobile multimedia applications.
The protocols and terminals for streaming applications are less complex than for conversational services, which require media input devices and encoders. Designed as an end-to-end solution, the system consists of dedicated content creation machines, a player application that runs on widely used operating systems such as Windows CE and EPOC, content servers that hold the newly created multimedia content, and 13 a proxy, which builds the interface between the player application and other parts of the platform.
The chosen protocols are fully compliant with existing standards. RTSP manages streaming sessions. Introducing a proxy is necessary to fulfill the requirements of a mobile Internet application using off-the-shelf components designed for the fixed Internet.
It also shields the core network from the back-end components and vice versa. Additionally, the back-end components can be located outside the operator domain, using the proxy with a firewall extension. This leads to a truly distributed architecture that puts the components into locations where they operate most effectively.
Content creation machines The content creation machines host the applications needed for creating both live and offline content. They are used to prepare streaming content, for example, to edit videos and images and encode them in the appropriate formats for mobile streaming. Additionally, these machines create the SMIL files, which are a kind of storybook for the interactive presentation. They upload the content to the streaming servers for dynamic content and to the Web servers, which hold the static content and the SMIL files.
Each multimedia element can be hyperlinked to other presentations. The players SMIL implementation is fully 3GPP-compliant as are the supported codecs, which decode multimedia data and render it on the output devices.
Plug-in capabilities simplify extending the player with additional codecs. Applying skins changes the player applications appearance. A skin is a structure that adapts the look of an applications user interface. An application can have several skins. For example, a branding application implements the skin as images mapped on the side of the players display and control elements.
Selecting a different set of images for the skin brands the application for various customers. After launching the player application separately, the user can select a SMIL presentation or a single stream to navigate through a hierarchy of SMIL presentations. The engine launches the content-specific codecs to render the information. Each of the elements in the SMIL file can have an underlying hyperlink. When the user clicks 15 on a region of the screen that is associated with a hyperlink, the SMIL engine fetches the anchored file and interprets its content.
Content servers Two kinds of back-end servers store the content the player renders: Off-the-shelf Web servers hold the SMIL pages, images, and other static content, and dedicated streaming servers store streaming content and related information. The player application uses the RTSP protocol to control the operation of the streaming server. After fetching the description of a streaming session, which it transports using the session description protocol, the player application sets up the streams of this session, for example, the video and audio track.
Each stream can be in a different state- for example, being set up, playing, paused. Therefore, the streaming servers must keep track of all active sessions. The server uses the real-time control protocol to provide the player, proxy, and streaming server with additional information about the session such as packet loss.
Each stream that the server sends out has an RTCP connection. This central components major task is to adapt the streaming multimedia on the fly to the mobile network links continuously changing conditions. When a client requests an interactive multimedia presentation, the streaming proxy initially loads the SMIL file.
The proxys basic HTTP functionality optimizes the client connection according to the mobile IP networks characteristics. The client fetches the SMIL file and interprets it on the client, then the client requests both static and streaming content from the back-end servers. Acquiring static content such as images and text files is very straightforward, but the proxys value becomes more apparent when it transmits streaming data to the client. During transmission of streaming data, the proxy dynamically adapts the delivered quality of service in accordance with available bandwidth.
To achieve this dynamic adaptation, the proxy uses feedback information from the player application, radio network, and IP network. The user, content-provider, and operator use the proxy to configure preferences.
A content provider can specify a minimum bandwidth to ensure acceptable videostream quality. If this bandwidth is not available, a slide show is presented instead.
If the current bandwidth is insufficient for delivering a video, the proxy switches on the fly to a lower bandwidth as long as the QoS does not drop below a predefined value.
The operator also has the option of limiting bandwidth consumption to a certain user group, such as flat-rate subscribers. To provide streaming without losing information, the proxy automatically pauses the presentation when the connection is lost and then unpauses it after the terminal regains the network link.
The proxy is also the interface to the operators network components, including operation and maintenance, charging and billing, and subscription management. Mobile network operators can easily integrate the Interactive Media platform into existing structures and combine it with off-the-shelf products. The proxy itself is fully scalable at the machine level, using Telco standard load-balancing solutions when multiple machines use the same IP address.
Everything from the deliberations of the United States Congress via cspan. Digital Music: More and more music companies are promoting their albums and artistes by streaming secure, non-downloadable and non-copyable music clips.
Streaming technology is also used for secure and legal distribution of high-quality music through "pay-per-download" and "pay-per-stream" capabilities. Advertising: Brilliantly designed and executed streaming media advertising has dramatically increased customer interaction rates and brand recognition by delivering an enthralling viewing experience to potential clients. Cost-effective Information Distribution: Organization no longer need to create video tapes and DVDs and ship copies to each branch office, or send technical trainers half-way around the world.
Now they can communicate with the entire company simply by creating and streaming digital video. References 19 1. Conklin et al. Circuits and Systems for Video Technology, Mar. Wu et al. Vass, S. Zhuan, and X. Circuits and Systems for Video Technology, July , pp. Huber, D.
Weiler, and H.Two important technological changes will facilitate this advancement. Here, proxies are a suitable approach for caching data packets and optimizing the data transport over the wireless links to a mobile terminal. Each stream that the server sends out has an RTCP connection. If the broadcasting quality is good, your entire venue will look great on camera. Error control, on the other hand, is to improve video presentation quality in the presence of packet loss. This technology uses a continuous connection, like the one required for watching TV or listening to the radio.
This and other mobile application scenarios present numerous challenges, such as how to provide spectrum- efficient streaming services over varied radio-access networks to different types of end-user terminals. This leads to a truly distributed architecture that puts the components into locations where they operate most effectively. According to their functionalities, the protocols can be classified into three categories: network-layer protocol such as Internet protocol IP , transport protocol such as user datagram protocol UDP , and session control protocol such as real-time streaming protocol RTSP. The simplest form of content protection is simply disallowing the storage of received content. Testing You need to ensure that there will be no hiccups or glitches during your event and your viewers should not miss anything.
One way to address heterogeneity is to use appropriately designed capability exchange mechanisms that enable the terminal and media server to negotiate mobile terminal and mobile network capabilities and user preferences. Double check the internet connection and if possible carry a wireless router or broadband dongles for just-in-case. Applying skins changes the player applications appearance. To achieve this dynamic adaptation, the proxy uses feedback information from the player application, radio network, and IP network. Planning You want to make sure that your event runs smoothly without any obstacles, and that is the same with online live video streaming. Packets may be dropped or experience excessive delay inside the Internet due to congestion.
This live video can be viewed on any device, be it a desktop computer or a smartphone.